Command & Conquer Nintendo '64 Map Converter ============================================ by Nyerguds Overview: This program was originally created for mapping the tile IDs of the terrain maps of missions from the Nintendo '64 version of Command & Conquer to those used on the PC version, to allow converting the maps from the Nintendo '64 version to the PC version. Since the mapping files for both Desert and Temperate theater are now complete, the program's only real function now is converting C&C maps between the N64 and PC types. Version history: v1.0.4 (30/03/2017) -Overhauled the internal workings of the values list, to allow sorting. -The default high/low bytes are no longer filled in. When left empty, they default to "clear terrain" for both PC (FF 00) and N64 (FF FF). v1.0.3 (29/03/2017) -Renamed the project from N64mapconverter to CnC64MapConverter -Various small UI improvements, including better checks on hex input fields. v1.0.2 (29/03/2017) -Added command line and drag&drop support for the .nms mapping files. -The UI now shows the loaded scan data file. -Added readme file with version history. v1.0.1 (29/03/2017) -Added cleanup for XCC Mixer maps. v1.0.0.1 (02/02/2017) -Added ability to convert from PC maps to N64 format. -Fixed an error in the provided Desert tiles mapping file. v1.0.0 (21/08/2013) -Clear space check, to see if maps can be scanned. -Ability to scan N64/PC map pairs to build the tile ID conversion mapping. -Ability to edit tile IDs manually (though no function to add/remove them) -Ability to save file ID mapping to disk as file. -Ability to use mapped tile data to convert N64 maps to PC format.